Band 6 · UG 100–200

Games 101 — forty games as texts

What has already been said?

hybrid90 minprint ≤ 2 ppCTXNARSYSE6E7E8E12
Kills: My intuitions are original.
Walk out with: 1,000-word positioned reading of one assigned game

Materials

  • Canon index (/canon) — forty texts; start with today's three
  • Notebook for attentive play notes
  • Analog fallback: formal analysis worksheet printed

Today

You are not starting from zero. You are colliding with prior art — centuries of it.

Treat games as assigned texts: play attentively, take notes, argue with evidence. Today’s three are the session; the canon index is the forty.

Attentive play protocol

For each assigned game:

  1. Describe before you judge (10 facts a stranger could check).
  2. Diagram the core loop on one page.
  3. Name one failure state and one feeling produced by structure (not theme alone).
  4. Locate the work: who made it, when, where, for whom?

Write (60–90 min session)

Produce ~1,000 words that:

  • advances a claim (not a review score)
  • cites moments from play as evidence
  • positions against at least one other work on the canon list
  • ends with a question you do not already know how to answer (E12 seed)

Critique survival

When you share: listeners describe first. Designer listens without defending for three minutes. Intent and effect are different objects.

Misconception killed: “My intuitions are original.” → They collide with two thousand years of prior art.

Known defect: E12 (has a question) is under-seeded before grade 11. This lesson forces an open question anyway — keep a term journal from Band 3 onward.